Corgr (Christian Russell)

Unity, Blender, C#, and Gamejams

Welcome to my portfolio, where I share my Unity assets and previous gamejam entries,
along with other projects designed for developers and creators.

About Me

I’m a Unity developer and Blender artist focused on creating simple, high-quality tools, systems, and assets. I create lightweight, modular systems and focused asset packs designed to slot easily into a variety of projects. My goal is to give flexible tools or assets that save time or simplify workflows, especially for indie devs and game jammers that have a great idea but may not have several dedicated developers.

Asset Store Showcase

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Notification Ring

A customizable UI framework for directing players' attention to specific location.

View on Unity
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Low Poly Phoenix

Low Poly Phoenix with custom animations

In Development
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Lockpicking Minigame

A drop-in system for multiple lockpicking mechanics for RPGs.

In Development

Gamejam Showcase

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Spacesteading

Hex-based civilization & resource management simulator where the player is tasked with expanding research capabilities while balancing a growing need for resources.

View on itch.io
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Future Entry

Fall 2025 entry for the It's Based Gamejam.

Starts Oct 15th

Contact Me

Have a question, idea, or request? Send me a message.

support@corgr.com